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AI Insights · Timothy · July 2025

Top 5 Hidden Objects Games in Europe Q2 2025: Performance Insights

Discover the performance trends of the top Hidden Objects games in Europe during Q2 2025, with data insights from Sensor Tower.

Top 5 Hidden Objects Games in Europe Q2 2025: Performance Insights

In the second quarter of 2025, the top Hidden Objects games on a unified platform in Europe showcased intriguing patterns in downloads, revenue, and active users. This analysis, sourced from Sensor Tower, provides insights into the performance of these popular games.

June’s Journey: Hidden Objects from Wooga maintained a strong presence with weekly revenue peaking at around $943K by the end of June. Downloads initially increased to approximately 39.3K in mid-April before tapering off to about 23.3K by the end of the quarter. The game also enjoyed a steady active user base, reaching over 533K by late June.

Manor Matters: Adventure Game by Playrix saw its weekly revenue fluctuate, starting at $230K and dipping to $198K by the end of June. Downloads varied significantly, with a peak of 15.4K in April, later stabilizing around 9.7K. The game experienced a decline in active users, from roughly 269K at the start to 187K by quarter's end.

Unsolved: Hidden Mystery Games from Artifex Mundi S.A. began the quarter with a revenue of $131K, climbing to $174K mid-quarter before steadily declining to $117K. Downloads peaked at 50.3K in mid-April, gradually decreasing to around 22.9K. Despite fluctuations, active users remained robust, exceeding 377K by the end of June.

Seekers Notes: Hidden Objects from Mytona saw revenue start at $115K and experience minor variations, closing the quarter at $117K. Downloads showed an initial surge to 10.9K mid-June, before settling at 8.5K. Active users increased towards the end of the quarter, reaching approximately 58.5K.

Sherlock・Hidden Object・Match 3 by G5 Entertainment AB displayed stable revenue, beginning at $61K and ending at $64K. Downloads started strong at 15.5K but reduced to 6.9K by June's end. Active users showed a slight downward trend, ending the quarter at 56.4K.

For more detailed insights and data, visit Sensor Tower's platform to explore further trends and analyses in the mobile gaming industry.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2025